mat_specular 0 tf2. mat_vsync 0 // Turn off vsync to avoid nasty I/O latency. mat_specular 0 tf2

 
 mat_vsync 0 // Turn off vsync to avoid nasty I/O latencymat_specular 0 tf2  You can find it in the sources: alias lighting_ex_low "mat_bumpmap 0;mat_specular 0;mat_phong 0;alias lighting_ex_level echo lighting_ex=low":Description

Otherwise try adding cubemaps and building them if you haven't. Originally posted by Dr. Date Posted: Apr 11, 2022 @ 11:56am. wikipedia. It's also fps boosting a. . Fight wave after wave of Gray Mann's robot army in this brand new map, inspired by the invasion of Normandy on D-Day June 6th, 1944. If you do not already have one, make an autoexec. trust me, it works. mat_specular 0 buildcubemaps mat_hdr_level 0 map. mat_reduceparticles 1 mat_specular 1 // Controls specularity. So i'm having trouble getting one command in my autoexec to work. To build your cubemaps, open the console with TF2 open and fire in the following commands one after the after:-mat_specular 0-map <mapname>(Load your map)-buildcubemaps-mat_specular 1-disconnect-map <mapname>(Load a different level; clears texture cache)-map <mapname>(Load you map again)Go to tf2 r/tf2 • by. // competitive TF2 player, lowering the sound quality makes determination of // directionality and distance that much easier. // _____MAT | // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ mat_queue_mode "-1" // The queue/thread mode the material system should use: -1=default, 0=synchronous single thread, 1=queued single thread, 2=queued multithreaded mat_mipmaptextures "1" // texture quality decreases with distance mat_picmip "2" // Changes the resolutions of textures when they're loaded into. SuperfireGmod on DeviantArt. If I set mat_phong to 1, it goes silver/muddy gold. it depends entirely on your cpu, i prefer mat_phong 0 for the looks, but mat_phong 1 gives me better performance. I wonder if things will be better in Source 2 after some fans finally finish that fanmade tf2 game but in source 2. r_lod 2 mat_picmip 2 mat_filtertextures 0 mat_filterlightmaps 0 mat_specular 0. exec. org launches tf2pickup. I've been using pakrat to open the newly compiled maps, and delete all the black cubemap textures, which allows the buildcubemaps command to actually generate and store new ones, but even with HDR disabled. It is of limited usefullness outside engine development and will likely be eliminated in the future. I'm using +mat_phong 0 +mat_specular 0 but they don't work in comp. Glitched reflectiona is an effect of rendering an model with custom reflections , first time. Coins. Build your map as per normal and then start TF2. cfg. Putting those 2 commands together makes gold look like wood. Then you can exit the game and upload your map. 022000. Not all models and textures were included in the ripped. livefox • 12 yr. A selection of maps handpicked by me and published for anyone looking for maps. Just be aware that while disabling phong shading (mat_phong 0) does increase the cell-shaded 'cartoony' looks of classes that has its charm, it breaks certain things - Australium weapons look like entirely made of brass, the frozen corpses of Spy. mat_specular 0/1 I don't remember which one is right, do the one that is opposite of what you have now. 3 Frags – +. Nukey May 20, 2013 @ 7:44am. ReplyDownload SEOwned TF2 [1. Might add this to the PSA. The major changes include: Fixed missing material and sound issues for the Taunt: Bare Knuckle Beatdown. cfg. We got posters now! These lovely poster models are custom made to have both physics and bodygroups. Setting this to 1 on dx8 will. cl_ragdoll_forcefade 1. Showing 1 - 5 of 5 comments. Q: I can't find it! A: the mod can be found under addons with the name "tf2 hex: blarp" Q: Why's it called that? A: Cause I the current title was too long for the workshopper, so once uploaded I renamed it to that. Low End PC: Use 'Medium' or 'Low'. Just use dxlevel 95 with mat_phong 0, mat_specular 0, and mat_bumpmap 0. THIS IS A GARRYSMODS. TEAM FORTRESS 2 REQUIRED FOR SOME OF THE CONTENTS. Setting this to 0 will make ubers // non-shiny, and will. Mayo (Banned) Mar 2, 2014 @ 5:06am !mat_phong 0 will do the trick I wonder why a max FPS script would make models shiny #13. CryptoYou can find out what module levels your preset uses by viewing their respective cfg file. A Team Fortress 2 (TF2) Mod in the Packs category, submitted by [N-Cognito] and Gearworks. I just tried it out and my Aussie weapons don't shine, but they're not completely gold they. This allows you take off their default hats, hide their feet etc (to equip cosmetics). Setting this to 0 will make ubers // non-shiny, and will remove some specular effects from in-game // entities which support it. I think its funny that you're trying to get rid of it, thou, i wish i'd have it in my game : (. Go to tf2 r/tf2 • by. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. This isn't the answer but it helps framerate a lot. Fixed ground texture incompatibility with mat_specular 0 Fixed clipping issues Rewrote HUD file to not conflict with custom HUDs Festivized the middle pine tree. For example, when you run SRCDS it's. Dandy Oct 1, 2016 @ 3:42pm. A: Go into the console and put in "mat_specular 0" without the quotes. A Team Fortress 2 (TF2) Mod in the Packs category, submitted by Anno. This subreddit is dedicated to Team Fortress 2, created by Valve Corporation in 2007… 6. If set to 0 materials will not have specular lighting applied to them (which makes things look more shiny) for a performance boost but a slight drop in image quality. Go into your C:\Program Files\Steam\Steamapps\Common\Team Fortress 2\tf\custom\My Custom Stuff\cfg folder (Or create all missing folders) 2. However, the non-gold. This might be a desired effect, but it is not intended. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs. Althoug i prefer dx level 90 and 800x600 res, relatively no lag, any lag is server side, and stil pretty good gami mat_specular 0 buildcubemaps mat_specular 1 Something was overwritten. cfg in SteamsteamappsYOURACCOUNT eam fortress 2 f. All of the "steel" or "metal" texture on players (except map or weaps) are this fuzzy burned thingy. Water on maps have missing textures ( pink and black squared ). Go to tf2 r/tf2 • by patr8354. I've been having trouble with buildcubemaps as well. Mapper probably fucked up. It's interesting that both gentlemen have a similar flying device :) Cosmetics: 1. This is a Guide on how to get the best possible performance from your windows based computer. I don't run any of chris's configs, is play on DX9. DAKKADAKKADAKKADAKKADAKKA. if mat_specular is 1 change it to 0) in console. I already change all my graphics settings from max to low. Included:. turn it back to the way the game usually runs and it should look better. #12. buildcubemaps. Features:{"payload":{"allShortcutsEnabled":false,"fileTree":{"":{"items":[{"name":"installers","path":"installers","contentType":"directory"},{"name":"convertframes","path. Open the dev console and type those commands in the order I gave them and you will be all set after the last map change. #7. General. mat_bumpmap "0" // If set to 1, enables bump mapping which makes flat 2D textures appear three dimensional. เข้าสู่ระบบ ร้านค้า หน้าหลัก คิวค้นพบ สิ่งที่อยากได้ ร้านค้าแต้ม ข่าวสาร สถิติyeah read the title lol mat_phong 0 -turns off the phong, which makes the game look slightly more cartoony and gives a slight fps boost, tho mvm props, trucks and australiums break (mat_specular 0 fixes the australiums tho they dont look shiny anymore, and all reflections are gone which could also help with the fps) mat_color_projection. My problem is that the fix for it does not work on online games it only works offline. It should be, I have the most shittiest graphics for TF2, and I'm still playing on 95. This rendition of the Scout's Mom as a robot was made for the 'Robotic Boogaloo' update for TF2. Chrom3w0lf mat_bumpmap 0 mat_phong 0 mat_specular 0 OR switch to dx8- higher fps, no shine and darker in general how many more of these threads do we need. A Team Fortress 2 (TF2) Mod in the Packs category, submitted. 191 ratings How to Import New Maps From TF2 into SFM By Darak™ and 1 collaborators Dragging and dropping the map file into SFM just not working? Here's a guide on how to import them, quickly and. Tf2 is stuck on fake version of mat_phong 0 . Create autoexec. mat_specular 0 // Controls specularity. Originally posted by 「 VOICE_ENABLE 0 」: it depends entirely on your cpu, i prefer mat_phong 0 for the looks. mat_specular 0 for some reason doesn't seem to apply every time I launch the game. TAKE THAT! blink_duration 0 //How many seconds an eye blink will last. "mat_queue_mode [-1,0,1,2] - This setting determines the threading mode the material system uses. The major changes include:. #12. eu, a brand-new 6v6 pick-up game service for Europe 3 Insomnia71 is the debut of the "TF2 Zone" 9 hugs. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of. 3" r_decals "4096" r_DispFullRadius "1000" r_DispRadius "1000" r_maxmodeldecal "100" voice_dsound "1" jpeg_quality "100" r_lod 0 mat_picmip -10 mat_parallaxmap 1 r_rootlod -10 mat_reducefillrate -10 r_threaded_particles 1. Or you can just put "-mat_specular 0" without the quotes in your properties "set launch options"; as well as put "mat_specular 0" in your "autoexec" located in your usermodcfg folder. 821K subscribers in the tf2 community. -I connect to my favorite idle server cause it's less CPU intensive. Steam Workshop: Garry's Mod. bat file and put this inside it:Community News tf2pickup. Hello, ive been out of the TF2 loop for a while (about 8 months) I was wondering if there has been any new advancements in terms of configs that will help crappy computers run the game at high FPS. Community News Insomnia71 is the debut of the "TF2 Zone" 9 hugs. Lychee Jan 26, 2013 @ 2:51am. tf's [(better) Idle. So turn it off or add it to your exception list! Shaded material in chams requires “mat_bumpmap 1”. Restart SFM after this. Transforms the specular mask texture. Join. mat_specular 0 mat_trilinear 0 mat_viewportupscale 1 mat_wateroverlaysize 1 mp_decals 9 r_3dsky 0 r_ambientboost 0 r_ambientfactor 0 r_ambientmin 0 r_cheapwaterend 1 r_cheapwaterstart 1 r_decals 9 r_maxmodeldecal 9. Maybe i from 2020, but if someone still lookin for an anwser, then here it is. Use the 'Create Server' feature and load your map. At first, it was just a. Reply B-Bom •. Only works in fullscreen. mat_specular [0,1] - If set to 1, uses specular lighting. My problem is that the fix for it does not work on online games it only works offline. KONAN Sep 22, 2017 @ 8:12am. mat_antialias 0. #6. Engine Hunk Overflow. Join. Go into your Garry's Mod root directory. cfg in Notepad. Aug 15, 2015 @ 1:41pm ALL OF THE TEXURE IS MISSING AND REPLACED WITH PUPRPLE AND BLACK:. Subscribe. This addon adds killstreak counter and weapon sheen from Team Fortress 2. Team Fortress 2 Mods Skins Packs mat_phong 0 Fix Pack Coming back stronger than ever!. If the cameraman hammer is white, then write mat_specular 0 to the console - Upgraded Titan Cameraman - TV Woman - Skibidi Collector - Flashlight Mecha BOSS - Flashlightman (small and big)If you're asking a question make sure to set the thread type to be a question!Setting this to 0 on dx9 will cause // a strange `shine' effect to appear on all players. << Half Life 2 & Team Fortress 2 need to be installed for the map's textures to work correctly! Type in the console "mat_specular 0". Fixed ground texture incompatibility with mat_specular 0 Fixed clipping issues Rewrote HUD file to not conflict with custom HUDs Festivized the middle pine tree. This occurs at the attempt of loading a Source map. use the same gold material as the gold weapon in team fortress 2 Primary Attack:melee,like a normal crowbar. mat_antialias 0 . 0:-First Release. There are 2 ways to fix this. I know some people that turn off Phong and it. team fortress 2/tf/cfg/pro. 5 comments. Additionally, every time the portal warps the map to a different dimension, players get a random effect from the haunted slot machine. Since then, all models have been like this. mat_bumpmap 0/1; mat_specular 0/1; AINET This bar should only occur when building node graphs. ago. In third person Reply scpinvaderzimnerd • Additional comment actions. jiink Aug 5, 2016 @ 7:32pm. posted about 9 years ago. Date Posted: Dec 14, 2020 @ 1:02am. mat_specular 0 buildcubemaps mat_specular 1 Something was overwritten. 21 mag 2015, ore 10:12 mat_phong 0 aussie fix problem So I have a australium rocket launcher and I use mat_phong 0. 85 ratings. This command will disable reflections. ratix0 15 years ago #7. I say thankfully because I really don't want to have to enable it if at all possible, as I much prefer the look of the game without it . My settings are dx82, mat_phong 0, mat_specular 0. I know that back in the day when australiums first became a thing that mat_phong 0 would make them look like complete solid gold. I prefer to keep mat_phong 0 , the game looks much better and I get higher frames, but I'll sacrifice a bit to get my normal australiums back. mat_motion_blur_enabled 0 mat_parallaxmap 0 mat_picmip 2 // Higher = more mipmapping. So set it to 0 in your new cfg to. Many users report performance increases on multi-core systems when setting. My autoexec //nullcancel bind w +mfwd bind s +mback Copy your map to TF2 then load it there, afterwards type this in the console is following order once the map is loaded: mat_specular 0; buildcubemaps; mat_specular 1; changelevel ctf_2fort; changelevel <name of your map> Your map should now have cubemaps. // competitive TF2 player, lowering the sound quality makes determination of // directionality and distance that much easier. posted about 4 years ago. Team Fortress 2. Federal Casemaker with orange paint 2. Make sure these commands are all set. I had problems porting Rumford, I'll try to fix it when I come back. Visit the tf2 settings page to view more Team Fortress 2 settings like jayhyunpae or visit. cfg","path":"cfg/aliases. Kr. fpsconfig. To solve fillrate problems, reduce the number of expensive materials in the scene by simplifying the materials themselves or reducing their number by removing geometry. SEOwned - Fully featured cheat. 1,752: Current Favorites: Subscribe to download TF2 Gold Materials. They still work, maybe go to a server with sv_pure 0, and it’ll work. The game runs this at start-up. Run your system defragger. This collection features TF2 items that i use. hud_saytext_time 5 //Default is 12 and measured in seconds, this is the amount of time chat stays on your screen. ive found if you have mat_specular 1 ( cubemaps on ) whilst building cubemaps it wont save them into the bsp so before doing buildcubemaps set mat_specular 0 then build. Hello everyone, I recently have grown tired of tf2 and i wanted to make it look more cartoony. engine_no_focus_sleep 0 // When at 0, fps will not lower when alt tabbed, default value is 50. mat_forceaniso 0. Coins. Follow this: Open Steam Library. You might be missing a game that you need to have mounted. Log in to add games to your lists. A bump map adds the illusion of depth to a flat object. water settings need to be set on every map change because changing maps resets them to their default values for that map. quote • multi-quote • link. Add a Comment. Just be aware that while disabling phong shading (mat_phong 0) does increase the cell-shaded 'cartoony' looks of classes that has its charm, it breaks certain things - Australium weapons look like entirely made of brass, the frozen corpses of Spy-Cicle victims have a messed. henke37 opened this issue Dec 23, 2013 · 0 comments Labels. tried turning down all my video settings even though fps was fine, tried a bunch of console commands i read about and some performance ones i knew like. mat_specular 1 mat_trilinear 1 mat_viewportscale 1 mat_viewportupscale 1 mat_wateroverlaysize 1 mp_decals 9. Ass exploder Feb 17, 2016 @ 1:22pm. The mat_fastspecular console variable doesn't work at all. Just had to change to dxlevel 9. just having high models/textures with phong/bumpmaps on with 1-2 worldlights gets you pretty solid visual quality without a massive hit to frames. quote • multi-quote • link. After nine years in development, hopefully it was worth the wait. cfg. More responsive? In TF2, technically, but that's not the blanket statement people think it is - it only applies at all when the game's update loop is tied to the render loop. Team Fortress 2 Texture Problems! Briefcase without any texture and when it drops became invisible with only the timer on top. Without `sv_cheats 1', you're looking // at a range from -1 to 2, -1 being the best quality, 2 being the // worst. . looking for good config/autoexec + video config. Cl_playerspraydisable 0. Mat_specular 0 plus mat_phong 0 actually fixes it. Create a file called "autoexec. This makes it glaringly obvious when the cubemaps have not been built and complicates building the cubemaps by requiring specular reflections disabled ( mat. Created by DTCC. Wouldn't use it if fps is a big concern to you. Just use dxlevel 95 with mat_phong 0, mat_specular 0, and mat_bumpmap 0. The rim exponent defines the "tightness" of the highlight. mat_maxframelatency: 1: None mat_measurefillrate: 0: Yes: None mat_mipmaptextures: 1: None. please try mat_monitorgamma 1. Uninstall TF2 and download TF2 again. All credit goes to the original creators. All gists Back to GitHub Back to GitHubshoober420 changed the title [TF2] mat_bumpmap "0" causes black polygon corruption [Linux] [TF2] mat_bumpmap "0" causes black polygon corruption Nov 20, 2020. Try command mat_phong 0 in the console, if that doesn't do it maybe try mat_specular 0 or mat_bumpmap 0 Reply _J-Dot Demoman • Additional comment actions. Take a look at this comparison. mat_envmapsize 0 . Other than that, I use them for Movie making and they work perfectly. The only thing I can think of is r_rimlight, but it's a cheat command. S 2. Now assuming playing with mat_specular set to 0 all the time is not and option (I'm working on a Gmod comic and want reflections, plus mat_specular borks some other stuff up), is there any way to fix this issue? comments sorted by Best Top New Controversial Q&A Add a Comment. For example: textures=high. eu, a brand-new 6v6 pick-up game service for Europe 3 Insomnia71 is the debut of the "TF2 Zone" 9 hugs. NOTE: If you for some reason are having issues, you can try to use the bare BSP file here [drive. BALKAN POWERHOUSE 0 ETF2L 6v6 Summer 2023 Low. mat_forceaniso 0 . UPDATE (08/23/22): Only added a small note to say thank you to all of you! UPDATE (04/05/20): Updated the FAQ AS WELL AS getting rid of all the purple checkerboards! Enjoy. // competitive TF2 player, lowering the sound quality makes determination of // directionality and distance that much easier. mat_specular 1, mat_trilinear 0, shadows off 2639 frames 28. R_decals 128. I can run tf2 on lower graphical settings without much hassle. texture mat_postprocess_x 8 // Improves post-processing effects mat_postprocess_y 8 // Improves post-processing effects mat_reducefillrate 0 // Disables fillrate reductions mat_parallaxmap 1 // Enables parallax mapping mat_specular 1 //. This is objectively a bug, and not something tha. 2 subscribers. Wait for it to finish, the viewport will go white. Shiny solution: mat_phong 1;mat_specular. "" # Max. mat_specular 1 mat_phong 0 mat_bumpmap 1 cl_showfps 1 fps_max 150 // Low cap to avoid overheating issues in laptops cl_smooth 0 //tiny fps gain from non-smoothed movement rate 50000 net_splitrate 1 // Do not split multiple packets for bad PCs that cannot handle the extra load mat_antialias 0 //Might cause a bug with mumble overlayKlick dann auf Team Fortress 2 mit der rechten Maustaste 3. Getting an extra 5 fps from disabling some random material effect only serves to. I've lowered my texture and model details and a bunch of other video settings quite low. This guide shows comparisons between various mat_phong, mat_specular, and mat_bumpmap settings. Setting this to 0 will make ubers non-shiny, and will remove some specular effects from in-game entities which support it. The first and original "abandoned" map - Turbine! it still stays true to the original layout to ctf_turbine, but has vastly different designs. All rights reserved. Included: Sniper's hitman's heatmaker Sniper's cleaner's carbine. Wouldn't recommend messing with anything here besides autoreload (set it to 0 for autoreload off) m_yaw 0. Setting this to 0 will make ubers. mat_bumpmap 0 . The mat_phong setting enables or disables Phong shading. Mat_specular 0 plus mat_phong 0 actually fixes it. mat_phong 0 works both on dx8 and dx9, not sure about mat_specular though, never used it before but I'm pretty sure it works for both as well. KONAN Sep 22, 2017 @ 8:12am. Try mat_phong 0 Then mat_specular 1 Then mat_bumpmap 0 I think you need all three of these settings to be changed to this for it to work. Building cubemaps for LDR. No its not cheating,and its vac ban. . Cubemap hell. 7 for LCD with TN). mat_specular 0 (and mat_bumpmap) mayyybe. mat_phong 0 works both on dx8 and dx9, not sure about mat_specular. well mat_phong is made redundant in dx level 81, so i recommend you use 81 if you have bad lag. Build your map as per normal and then start TF2. Won’t be able to show a picture of it since i literally can’t enable steam overlay for some reason. 2. 8. mat_specular 0 buildcubemaps mat_specular 1 disconnect sv_cheats 1 mat_reloadallmaterials sv_cheats 0 Reply . When you make an assumption, you make an ass out of u and mption! Anthony01355 14 years ago #19. Per page: 15 30 50. mat_specular 0 buildcubemaps changlevel %mapname% mat_specular 1 buildcubemaps changlevel %mapname% sv_cheats 1 mat_reloadallmaterials changlevel %mapname%@hahagoni posted at #2213 on 2017-03-24T14:40:31 :. It includes a brand new skin: BarOS 9, PB Mailbox, a popup with a shield for PB Defender and some other small features, tweaks and fixes. Make a . 8 mat_phong 1 mat_specular 1 mat_bumpmap 1 r_waterforceexpensive 0 r_waterforcereflectentities 0 r_shadowrendertotexture 0 // ----- //fromChris's config cl_showhelp 0. 曦 May 20, 2013 @ 7:55am. 1). GitHub Gist: instantly share code, notes, and snippets. +mat_specular 0 Put this in your launch options, it makes. Hello, on any other server i play, i have about 220-250 fps and when i join mge i have about 60-70. When I opened my game it was set to 1 still. Ok before I get started I am on a low spec PC. mat_specular 0 // Controls specularity. mat_specular "0" // 0 Specularity on objects. Essentially, this affects the reflections of the environment on weapons, characters, or environmental objects. buildcubemaps. cfg" file. You must have Team Fortress 2 for models, textures and sounds. Change the file extension to . . 8 Reply. Eventualmente, esto también se puede verificar apagando los cubemaps, usando mat_specular 0 para deshabilitarlos, sin embargo, esto necesita confirmación. Thankfully, mat_phong 1 doesn't help. ago. Log in to add games to your lists. Aug 19, 2015 @. mat_specular 0 // Controls specularity. A: Go into the console and put in "mat_specular 0" without the quotes. Used -default to compare, which led me to the cause. cfg" without the quotes. She's fully posable and is a damn fine lady-bot. mat_reducefillrate 1 mat_reduceparticles 1 mat_specular 0 // Controls specularity. livefox • 12 yr. muzzleflash_light [0,1] - If set to 1, weapons firing will emit a light along with the muzzle flash. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. mat_mipmaptextures 0. Description. However I absolutely hate the way aussies look with it so I downloaded a fix for it. Typing in mat_specular 0 will fix the problem, but it makes them look like rusted pipes. For Team Fortress 2 on the PC, a GameFAQs message board topic titled "Is there any way to make the game look pixelated without resolution changing?" - Page 2. Below is a screenshot with "mat_specular 0" and the other two unchanged: mat_specular 0 // Controls specularity. 39 votes, 18 comments. 0 Frags – +. 0 compatibility (despite them using a custom VM entity). 10 GHz. posted about 3 years ago. Includes: koth_suijin. Setting this to 0 will make ubers // non-shiny, and will remove some specular effects from in-game // entities which support it. ORG REUPLOAD. Remove any custom content you have in custom folder. . Request transferrred from /r/tf2 The game would look a lot better on worse computers that their user decided to disable this and would provide a more consistent look of the game (for instance on video streaming sites such as youtube, twitch etc). A value of -1 uses the default for your system, a value of 0 uses synchronous single thread, 1 uses queued single threaded mode, and value of 2 uses multi-threaded mode. . SEOwned is a feature rich, hopefully decent cheat for everyone to use, for free. The default position is center . mat_luxels: 0: Yes: Turns on luxel visualization. mat_phong 0, mat_specular 0, mat_bumpmap 0Nov 9, 2021 @ 12:41pm. mat_phong 0 mat_viewportscale 0. What it is. ; scale fits the texture into the material the given number of times. mat_reducefillrate 1 mat_reduceparticles 1 //mat_specular 0 // Controls specularity. To unload the cheat, just press F11 and the. mastercoms. mat_specular 1 will enable it again when you're in a map that was made PROPERLY. . get a performance config and then manually raise the settings you want to keep high. Femscout Renovation v3. Description The mat_fastspecular cvar does nothing Checklist None of the open or closed issues document this problem. use mat_specular 0 and mat_bumpmap 1. Can i use this a for a certain tf2 freak Aurifex Apr 11, 2017 @ 2:56pm Nice posing, wish i. 2013 · 0 comments Open [TF2] mat_fastspecular doesn't work #1602. There are 2 ways to fix this. . All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. R_spray_lifetime 2. All the real Australium is with the Administrator or in space. High End PC: Use 'Very High'. Having great gamesense with engineer (knowing ammo placement, winning 1v1s, etc) Voting closed. try mat_specular 1. mat_phong 0 & mat_specular 0. mat_reduceparticles 1 mat_specular 0 // Controls specularity. mat_trilinear 0. mat_specular 0 buildcubemaps mat_specular 1 disconnect sv_cheats 1 mat_reloadallmaterials sv_cheats 0 При создании кубов для HDR требуется, чтобы вы повторили эти шаги после загрузки карты с включённым HDR. tf is back after five years away 3 LAN Downunder 2023 viewer's guide 1 A new NTF2CL takes place this weekend 10 NOOBPANZER II: The Re-Panzering 10 2017 called, SVIFT are back 6 /for. 0 coins. f r i e d m e m e Sep 5, 2017 @ 11:50am. cfg, include mat_phong 0 in this file. whenever i look at water, i get around 70 fps, but when i look ANYWHERE ELSE, i get 115+ fps. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. The update will be applied automatically when you restart Team Fortress 2. This is a really good and simple way to get it and boost your performance: Lighting is done on the GPU, but TF2 is typically CPU bound from what I heared. TF2 Low-Spec Config Custom. Default is 128. puur Sep 15, 2016 @ 10:42am. No matter what I do the australiums always end up looking like either the solid gold of mat_phong 0 or the rusted brown look. Are you sure this will help? i have a bad computer. Kinda weird how both the TF2 wiki and the Valve developer wiki for TF2's console. I use config cause of my poor laptop. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs: Legion. mat_specular 1. mat_reducefillrate 1 mat_reduceparticles 1 mat_specular 0 // Controls specularity. #14. #13. Team Fortress 2. it depends entirely on your cpu, i prefer mat_phong 0 for the looks, but mat_phong 1 gives me better performance. funkes lightwarp.